Inside Mac Games
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''Inside Mac Games'' (''IMG'') started in 1993 as an electronic magazine about
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distributed by
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, eventually becoming a
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.


History

In 1992, Tuncer Deniz, who was unemployed, decided to create a magazine called ''Inside Mac Games'' — he came up with the name after seeing a copy of ''
Inside Sports ''Inside Sports'' magazine was a major general interest sports magazine in the United States. Launched in 1979 by Newsweek, it was designed as an edgier, monthly alternative to the longer-running ''Sports Illustrated'' and '' SPORT Magazine'' bra ...
'' at a newsstand — that would be dedicated to reviews of new and upcoming Macintosh computer games. Deniz interested a friend, Jon Blum, in the project, but neither of them had the capital or the expertise to publish a print magazine. Instead, they envisioned an electronic magazine. Using a shareware lay-out program, Deniz and Blum created the first issue, which contained reviews of four
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Parsoft Interactive's '' Hellcats Over the Pacific'' and ''Missions at Leyte Gulf'', Spectrum HoloByte's '' Falcon MC'', and ''
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'' — as well as hints,
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and reviews about older games such as ''
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'' and ''Tom Landry Strategy Football'', and most importantly, a playable preview of ''F/A-18 Hornet'' that Graphic Simulations planned to release in a few months. Deniz and Blum decided to offer two annual subscription plans: either $18 for a downloadable version of the magazine; or for $24, the subscriber would receive a monthly floppy disk in the mail that would not only contain the magazine, but also software patches and updates for popular games, as well as a shareware Game of the Month. In February 1993, they uploaded a promotional file to AOL that contained portions of Issue 1. Enough people downloaded the file and subsequently paid for a subscription that Deniz and Blum were able to produce Issue 2 the next month. Several months later, sales increased substantially when Graphic Simulations released ''F/A-18 Hornet'' and included a promotional flyer for ''IMG'' in the box. In 1995, ''IMG'' switched from floppy disks to
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, allowing for much more high quality content and games, and increased the annual subscription rate to $59. In August of that year, Paul Murphy reviewed one of their CD-ROMs for ''
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'' and called it "a great deal", although he noted that the magazine itself was "somewhat unexciting ..''IMG'' articles are competent and serviceable, with no distinctive voices, styles or viewpoints." It was the commercial software demos and shareware included on the CD-ROMs that Murphy called "the real charm and value of the ''IMG'' CD." Murphy concluded that in the absence of any other magazines dedicated to Mac games, "Mac game fans need ''Inside Mac Games'' to separate the wheat from the chaff. The demos and shareware rea barrel of fun and solid value." In 1996, Deniz left ''IMG'' to work for
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, but returned in 1999. The following year, the CD-ROM distribution of the magazine was dropped in favour of downloads from the ''IMG'' website. By 2005, Deniz had opened an on-line software store through the ''IMG'' website, using a subscription model of $29 per month for a monthly free game and discounts on other products. From 2005 to 2006, ''IMG'' produced a weekly
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, hosted by game designers Justin Ficarrotta and Will Miller, and critic Blake Buck. that featured Mac game news, reviews and general discussion. After 33 episodes, the original hosts left to start a new podcast, and the ''IMG'' podcast was relaunched later the same year with a new host, running for a further 38 episodes. By 2010, interest in Mac-exclusive games had cooled, and by 2018, the ''IMG'' website was reduced to the user forums, with a link to Tuncer Deniz's on-line software store.


References

{{Software digital distribution platforms Macintosh websites Video game news websites Video game platform websites